Version 2;

XXXSectionStart NULL;

NewThing Thing;
Player 4;
UID 18446741874686297152;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_COE_END;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.047363;
PositionY 15.693115;
PositionZ 60.850155;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3210.047363,-2447.693115,-60.850155);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.828385;
LookDirection.Y -0.189457;
LookDirection.Z -0.527148;
LookDirectionEnd.X 0.828385;
LookDirectionEnd.Y -0.189457;
LookDirectionEnd.Z -0.527148;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297150;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_COE_START;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 38.115479;
PositionY 24.922119;
PositionZ 57.021061;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3206.115479,-2456.922119,-57.021061);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.649991;
LookDirection.Y -0.744975;
LookDirection.Z 0.150079;
LookDirectionEnd.X 0.649991;
LookDirectionEnd.Y -0.744975;
LookDirectionEnd.Z 0.150079;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297146;
DefinitionType "CAMERA_POINT_SCRIPTED_SPLINE";
ScriptName CAM_COE_TRACK;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.134521;
PositionY 25.235352;
PositionZ 57.510822;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScriptedSpline;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate FALSE;
HeroIsSubject FALSE;
FOV 0.222222;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3207.134521,-2457.235352,-57.510822);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
TimeToPlay 1.0;
Tension 1.0;
NumKeyCameras 2;
KeyCameras[0].Position C3DCoordF(-1.012451,-0.822998,-0.129978);
KeyCameras[0].LookDirection C3DCoordF(0.841996,-0.538057,0.039198);
KeyCameras[0].FOV 0.2;
KeyCameras[0].ShuttleSpeed 1.0;
KeyCameras[0].Duration 13.0;
KeyCameras[0].PauseTime 0.0;
KeyCameras[0].Event "";
KeyCameras[0].AnimationSpeed 0.0;
KeyCameras[0].RollAngle 0.01;
KeyCameras[1].Position C3DCoordF(2.660889,-9.186523,-0.330738);
KeyCameras[1].LookDirection C3DCoordF(0.846199,-0.343997,0.406956);
KeyCameras[1].FOV 0.222222;
KeyCameras[1].ShuttleSpeed 1.0;
KeyCameras[1].Duration 2.0;
KeyCameras[1].PauseTime 0.0;
KeyCameras[1].Event "";
KeyCameras[1].AnimationSpeed 0.0;
KeyCameras[1].RollAngle 0.02;
EndCTCCameraPointScriptedSpline;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297145;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_COE_ACOLHERO;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.789551;
PositionY 19.167725;
PositionZ 57.785835;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3207.789551,-2451.167725,-57.785835);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X -0.043214;
LookDirection.Y 0.999047;
LookDirection.Z -0.006165;
LookDirectionEnd.X -0.043214;
LookDirectionEnd.Y 0.999047;
LookDirectionEnd.Z -0.006165;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297144;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_COE_ACOLYTE;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.685059;
PositionY 20.652588;
PositionZ 57.631481;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3207.685059,-2452.652588,-57.631481);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.614285;
LookDirection.Y -0.769565;
LookDirection.Z 0.174423;
LookDirectionEnd.X 0.614258;
LookDirectionEnd.Y -0.769531;
LookDirectionEnd.Z 0.174423;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296958;
DefinitionType "MARKER_LIGHT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 46.753418;
PositionY 33.922607;
PositionZ 58.397537;
RHSetForwardX 0.865878;
RHSetForwardY 0.50021;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(5,30,50,255);
InnerRadius 7.0;
OuterRadius 9.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296955;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 29.55542;
PositionY 36.396729;
PositionZ 55.0;
RHSetForwardX -0.011025;
RHSetForwardY -0.999916;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296952;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.963623;
PositionY 39.218262;
PositionZ 55.0;
RHSetForwardX 0.851582;
RHSetForwardY -0.524178;
RHSetForwardZ 0.0;
RHSetUpX 0.000405;
RHSetUpY 0.000657;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296450;
DefinitionType "MARKER_LIGHT_INTERNAL_CHANNEL";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.562012;
PositionY 15.530029;
PositionZ 57.942436;
RHSetForwardX -0.986016;
RHSetForwardY -0.166614;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(160,40,30,255);
InnerRadius 3.0;
OuterRadius 4.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296065;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296449;
DefinitionType "OK_STATUE_GARGOYLE_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.84375;
PositionY 13.03833;
PositionZ 54.855366;
RHSetForwardX -0.499568;
RHSetForwardY 0.866268;
RHSetForwardZ 0.0;
RHSetUpX -0.000598;
RHSetUpY -0.000345;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296065;
EndCTCOwnedEntity;
Health 1.0;
ObjectScale 1.7;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296441;
DefinitionType "OBJECT_PRISON_BRAZIER_INTERNAL_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 35.169189;
PositionY 26.580811;
PositionZ 56.339317;
RHSetForwardX 0.766757;
RHSetForwardY -0.641928;
RHSetForwardZ 0.0;
RHSetUpX 0.000222;
RHSetUpY 0.000265;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296065;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296438;
DefinitionType "OBJECT_PRISON_BRAZIER_INTERNAL_01";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.491699;
PositionY 29.415039;
PositionZ 56.412254;
RHSetForwardX 0.066948;
RHSetForwardY -0.997751;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296065;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296437;
DefinitionType "MARKER_LIGHT_INTERNAL_CHANNEL";
CreateTC "CTCOwnedEntity";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.935547;
PositionY 21.53418;
PositionZ 50.690273;
RHSetForwardX 0.913254;
RHSetForwardY 0.407334;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden TRUE;
Colour CRGBColour(25,80,40,255);
InnerRadius 11.0;
OuterRadius 13.0;
Flicker 0.0;
Inverted FALSE;
EndCTCLight;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296065;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296212;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 4.769531;
PositionY 18.457031;
PositionZ 48.367191;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296209;
DefinitionType "OBJECT_BANDIT_RAG_TORCH_LIT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 6.672119;
PositionY 14.038086;
PositionZ 47.998436;
RHSetForwardX -0.997558;
RHSetForwardY 0.069768;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCLight;
Active TRUE;
Overridden FALSE;
EndCTCLight;
Health 1000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296208;
DefinitionType "OBJECT_DARKWOOD_FENCE_POST";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 19.457764;
PositionY 44.254395;
PositionZ 51.788204;
RHSetForwardX 0.58635;
RHSetForwardY 0.807042;
RHSetForwardZ -0.069756;
RHSetUpX -0.100103;
RHSetUpY 0.157642;
RHSetUpZ 0.982404;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296207;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 20.645996;
PositionY 42.736572;
PositionZ 52.097187;
RHSetForwardX 0.788006;
RHSetForwardY 0.615658;
RHSetForwardZ 0.0;
RHSetUpX -0.086102;
RHSetUpY 0.110206;
RHSetUpZ 0.990149;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296206;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 21.700195;
PositionY 41.13208;
PositionZ 52.773308;
RHSetForwardX 0.829033;
RHSetForwardY 0.55919;
RHSetForwardZ 0.0;
RHSetUpX -0.135655;
RHSetUpY 0.201117;
RHSetUpZ 0.970123;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296205;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.682861;
PositionY 39.554688;
PositionZ 53.587231;
RHSetForwardX 0.848043;
RHSetForwardY 0.529916;
RHSetForwardZ 0.0;
RHSetUpX -0.164101;
RHSetUpY 0.262616;
RHSetUpZ 0.950838;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296204;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.252441;
PositionY 38.511963;
PositionZ 54.145813;
RHSetForwardX 0.55919;
RHSetForwardY 0.829033;
RHSetForwardZ 0.0;
RHSetUpX -0.201115;
RHSetUpY 0.135653;
RHSetUpZ 0.970124;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296203;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.601563;
PositionY 37.138184;
PositionZ 54.635643;
RHSetForwardX 0.719336;
RHSetForwardY 0.694654;
RHSetForwardZ 0.0;
RHSetUpX -0.121097;
RHSetUpY 0.125399;
RHSetUpZ 0.984682;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296202;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 27.315674;
PositionY 36.331299;
PositionZ 54.844131;
RHSetForwardX 0.438369;
RHSetForwardY 0.898789;
RHSetForwardZ 0.0;
RHSetUpX -0.06339;
RHSetUpY 0.030917;
RHSetUpZ 0.997504;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296201;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 29.279541;
PositionY 36.346436;
PositionZ 55.000042;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296193;
DefinitionType "OBJECT_CHAPEL_EVIL_FONT";
CreateTC "CTCOwnedEntity";
ScriptName COE_AltarEvil;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.498047;
PositionY 15.471924;
PositionZ 56.179893;
RHSetForwardX -0.139171;
RHSetForwardY 0.990263;
RHSetForwardZ 0.0;
RHSetUpX -0.000484;
RHSetUpY -0.000068;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCActionUseReadable;
GameTextDefName "";
EndCTCActionUseReadable;
StartCTCEditor;
EndCTCEditor;
StartCTCOwnedEntity;
SwitchableNavigationTCAdded FALSE;
VersionNumber 1;
OwnerUID 18446741874686296065;
EndCTCOwnedEntity;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296118;
DefinitionType "OBJECT_DARKWOOD_FENCE_POST";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 6.939941;
PositionY 41.537109;
PositionZ 49.64489;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296117;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 8.296875;
PositionY 50.891357;
PositionZ 49.892139;
RHSetForwardX -0.924916;
RHSetForwardY 0.373702;
RHSetForwardZ -0.069756;
RHSetUpX -0.064859;
RHSetUpY 0.025679;
RHSetUpZ 0.997558;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296116;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 7.554932;
PositionY 49.150146;
PositionZ 49.794865;
RHSetForwardX -0.788002;
RHSetForwardY 0.615664;
RHSetForwardZ 0.0;
RHSetUpX -0.042946;
RHSetUpY -0.054968;
RHSetUpZ 0.997558;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296115;
DefinitionType "OBJECT_DARKWOOD_FENCE_TRIPLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 6.378418;
PositionY 47.516357;
PositionZ 49.575783;
RHSetForwardX -0.98907;
RHSetForwardY -0.103942;
RHSetForwardZ -0.104527;
RHSetUpX -0.103955;
RHSetUpY -0.010925;
RHSetUpZ 0.994516;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296114;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 13.496582;
PositionY 40.116211;
PositionZ 50.426449;
RHSetForwardX 0.536972;
RHSetForwardY -0.23908;
RHSetForwardZ -0.809006;
RHSetUpX 0.798463;
RHSetUpY -0.165424;
RHSetUpZ 0.578861;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296113;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 13.567627;
PositionY 43.18042;
PositionZ 50.114166;
RHSetForwardX -0.840304;
RHSetForwardY -0.48513;
RHSetForwardZ 0.241922;
RHSetUpX 0.209513;
RHSetUpY 0.120958;
RHSetUpZ 0.97029;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296112;
DefinitionType "OBJECT_DARKWOOD_FENCE_POST";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 18.936523;
PositionY 53.664063;
PositionZ 49.650414;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296111;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 20.733154;
PositionY 52.641357;
PositionZ 49.934849;
RHSetForwardX 0.49999;
RHSetForwardY 0.866005;
RHSetForwardZ 0.0;
RHSetUpX -0.120525;
RHSetUpY 0.069586;
RHSetUpZ 0.990263;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296110;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 22.736328;
PositionY 52.678467;
PositionZ 50.290798;
RHSetForwardX 0.0;
RHSetForwardY 0.994499;
RHSetForwardZ -0.104525;
RHSetUpX -0.241916;
RHSetUpY 0.10142;
RHSetUpZ 0.964958;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296109;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 24.231201;
PositionY 51.441895;
PositionZ 50.8596;
RHSetForwardX 0.615658;
RHSetForwardY 0.788006;
RHSetForwardZ 0.0;
RHSetUpX -0.1909;
RHSetUpY 0.149147;
RHSetUpZ 0.970207;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296108;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 25.980225;
PositionY 50.779297;
PositionZ 51.396721;
RHSetForwardX 0.368917;
RHSetForwardY 0.913092;
RHSetForwardZ -0.173645;
RHSetUpX -0.193036;
RHSetUpY 0.25802;
RHSetUpZ 0.946653;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296107;
DefinitionType "OBJECT_DARKWOOD_FENCE_TRIPLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 29.559814;
PositionY 46.536133;
PositionZ 53.753189;
RHSetForwardX 0.766043;
RHSetForwardY 0.642781;
RHSetForwardZ 0.0;
RHSetUpX -0.261845;
RHSetUpY 0.312057;
RHSetUpZ 0.913243;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296106;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.142334;
PositionY 45.606689;
PositionZ 54.347233;
RHSetForwardX 0.55919;
RHSetForwardY 0.829033;
RHSetForwardZ 0.0;
RHSetUpX -0.284084;
RHSetUpY 0.191617;
RHSetUpZ 0.939451;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Holy Site;
Player 4;
UID 18446741874686296069;
DefinitionType "HOLY_SITE_PLAYER_START";
ScriptName ChapelEvilHSP;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 7.852539;
PositionY 17.263184;
PositionZ 48.152737;
RHSetForwardX 0.891001;
RHSetForwardY 0.453988;
RHSetForwardZ 0.0;
RHSetUpX -0.000222;
RHSetUpY 0.000435;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 100.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296068;
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.659912;
PositionY 33.154297;
PositionZ 55.0;
RHSetForwardX -0.743122;
RHSetForwardY 0.669122;
RHSetForwardZ 0.0;
RHSetUpX -0.000517;
RHSetUpY -0.000574;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "OBJECT_HERO_SHIRT_STEALTH";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296067;
DefinitionType "REGION_ENTRANCE_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 8.124756;
PositionY 17.409424;
PositionZ 48.223969;
RHSetForwardX 0.891001;
RHSetForwardY 0.453988;
RHSetForwardZ 0.0;
RHSetUpX -0.000443;
RHSetUpY 0.00087;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionEntrance;
EndCTCDRegionEntrance;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296066;
DefinitionType "REGION_EXIT_POINT";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 3.000977;
PositionY 14.862793;
PositionZ 47.77034;
RHSetForwardX -0.890986;
RHSetForwardY -0.45398;
RHSetForwardZ 0.0;
RHSetUpX 0.000271;
RHSetUpY -0.000533;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDRegionExit;
Active TRUE;
Radius 3.0;
MessageRadius 5.0;
ReversedOnMiniMap FALSE;
HiddenOnMiniMap FALSE;
EntranceConnectedToUID 3460689758680776919;
EndCTCDRegionExit;
EndThing;

NewThing Building;
Player 4;
UID 18446741874686296065;
DefinitionType "BUILDING_CHAPEL_EVIL";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.250977;
PositionY 21.552734;
PositionZ 55.0;
RHSetForwardX -0.469441;
RHSetForwardY 0.882957;
RHSetForwardZ 0.0;
RHSetUpX -0.000747;
RHSetUpY -0.000397;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 18446741874686296086;
EndCTCVillageMember;
StartCTCBuyableHouse;
WifeLivingHere 0;
OwnedByPlayer FALSE;
IsScripted FALSE;
Rented FALSE;
DayNextRentIsDue 2147483647;
CurrentDressLevel 0;
VirtualMoneyBags 0;
IsResidential TRUE;
EndCTCBuyableHouse;
Health 15000.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296125;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 13.862305;
PositionY 18.471924;
PositionZ 49.959015;
RHSetForwardX -0.9848;
RHSetForwardY 0.17366;
RHSetForwardZ 0.0;
RHSetUpX -0.000085;
RHSetUpY -0.000481;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296126;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 13.530029;
PositionY 16.545654;
PositionZ 50.000042;
RHSetForwardX -0.615278;
RHSetForwardY 0.78753;
RHSetForwardZ 0.034899;
RHSetUpX -0.033919;
RHSetUpY -0.070678;
RHSetUpZ 0.996899;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296127;
DefinitionType "OBJECT_DARKWOOD_FENCE_SINGLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 12.025391;
PositionY 15.405029;
PositionZ 49.73246;
RHSetForwardX -0.373682;
RHSetForwardY 0.924905;
RHSetForwardZ 0.069757;
RHSetUpX -0.070928;
RHSetUpY -0.103481;
RHSetUpZ 0.992094;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296128;
DefinitionType "OBJECT_DARKWOOD_FENCE_POST";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 10.13501;
PositionY 14.600586;
PositionZ 49.501171;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Object;
Player 4;
UID 18446741874686296141;
DefinitionType "OBJECT_REGION_TRANSITION_GATE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 4.394775;
PositionY 15.808838;
PositionZ 47.757187;
RHSetForwardX 0.898789;
RHSetForwardY 0.438369;
RHSetForwardZ 0.0;
RHSetUpX -0.000262;
RHSetUpY 0.000537;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Village;
Player 4;
UID 18446741874686296086;
DefinitionType "VILLAGE_CHAPEL_OF_EVIL";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsStandard;
PositionX 22.37793;
PositionY 47.042236;
PositionZ 50.711712;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCVillage;
HasBeenInitiallyPopulated FALSE;
FramePlayerLastSeenByGuard -727529;
Limbo FALSE;
IsEnemyBecauseOfCrime FALSE;
CurrentIsHeroCriminal FALSE;
EndCTCVillage;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 0.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686297203;
DefinitionType "PARTICLE_EMITTER_PLACEABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.490234;
PositionY 15.48584;
PositionZ 57.230396;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDParticleEmitter;
IndependantObject TRUE;
ParticleTypeName "ALTAR_GARGOYLE_FLAME";
EndCTCDParticleEmitter;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686297236;
DefinitionType "MARKER_BASIC";
ScriptName MK_HERO_OUTOFWAY;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 42.390137;
PositionY 40.420898;
PositionZ 55.006618;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart Q_TraderEscort;

NewThing Marker;
Player -1;
UID 18446741874686296093;
DefinitionType "MARKER_BASIC";
ScriptName TraderComment;
ScriptData "CHAPEL_EVIL_INSIDE";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.876221;
PositionY 23.175537;
PositionZ 56.182861;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296090;
DefinitionType "MARKER_BASIC";
ScriptName TraderComment;
ScriptData "CHAPEL_EVIL_WRONG";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 9.865234;
PositionY 41.005127;
PositionZ 49.500122;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player -1;
UID 18446741874686296091;
DefinitionType "MARKER_BASIC";
ScriptName TraderComment;
ScriptData "CHAPEL_EVIL_FEAR";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 29.100586;
PositionY 41.344727;
PositionZ 53.943493;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart V_ChapelOfEvil;

NewThing Marker;
Player 4;
UID 18446741874686297094;
DefinitionType "MARKER_SOUND";
ScriptName M_SoundAltar;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.270752;
PositionY 15.802246;
PositionZ 56.837132;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296812;
DefinitionType "MARKER_BASIC";
ScriptName M_COE_AcolyteTeleport2;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 45.381348;
PositionY 16.865723;
PositionZ 56.182362;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296811;
DefinitionType "MARKER_BASIC";
ScriptName M_COE_AcolyteStartPos;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.58252;
PositionY 17.468506;
PositionZ 56.163734;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296810;
DefinitionType "MARKER_BASIC";
ScriptName M_COE_AcolyteStartPos;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 43.896729;
PositionY 20.077881;
PositionZ 56.183041;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296688;
DefinitionType "MARKER_BASIC";
ScriptName M_COE_SacrificeEffect;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.558105;
PositionY 15.514404;
PositionZ 58.245575;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

XXXSectionEnd;


XXXSectionStart V_ChapelOfEvil_Activate;

NewThing Marker;
Player 4;
UID 18446741874686296294;
DefinitionType "MARKER_BASIC";
ScriptName M_COE_FollowerTeleport;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 31.353271;
PositionY 39.52832;
PositionZ 54.746189;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296270;
DefinitionType "MARKER_BASIC";
ScriptName M_COE_AcolyteTeleport1;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.136475;
PositionY 19.877441;
PositionZ 56.181751;
RHSetForwardX -0.342019;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX -0.000459;
RHSetUpY -0.000167;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296272;
DefinitionType "MARKER_BASIC";
ScriptName M_COE_HeroTeleport;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.347656;
PositionY 21.845215;
PositionZ 56.180866;
RHSetForwardX 0.342018;
RHSetForwardY -0.939687;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296274;
DefinitionType "MARKER_BASIC";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 41.945557;
PositionY 21.038818;
PositionZ 50.690273;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296275;
DefinitionType "MARKER_BASIC";
ScriptName M_COE_VictimTeleport;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 40.03833;
PositionY 23.620361;
PositionZ 56.181393;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Marker;
Player 4;
UID 18446741874686296276;
DefinitionType "MARKER_BASIC";
ScriptName M_COE_VictimAltar;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 44.586182;
PositionY 15.48999;
PositionZ 57.791561;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;

NewThing Thing;
Player 4;
UID 18446741874686296279;
DefinitionType "CAMERA_POINT_SCRIPTED";
ScriptName CAM_COE_Torture;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 39.19458;
PositionY 28.107422;
PositionZ 59.194355;
RHSetForwardX 0.0;
RHSetForwardY 0.999994;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
StartCTCDCameraPoint;
EndCTCDCameraPoint;
StartCTCCameraPointScripted;
CutInto FALSE;
CutOutOf FALSE;
TestAngleBeforeActivation FALSE;
SelfTerminate TRUE;
HeroIsSubject FALSE;
FOV 72.0;
IsCoordBaseRelativeToParent TRUE;
CoordBase C3DCoordF(-3207.19458,-2460.107422,-59.194355);
CoordAxisUp C3DCoordF(0.0,0.0,1.0);
CoordAxisFwd C3DCoordF(1.0,0.0,0.0);
UsingRelativeCoords FALSE;
UsingRelativeOrientation FALSE;
LookDirection.X 0.24001;
LookDirection.Y -0.91658;
LookDirection.Z -0.319805;
LookDirectionEnd.X 0.24001;
LookDirectionEnd.Y -0.91658;
LookDirectionEnd.Z -0.319805;
StartPos.X 0.0;
StartPos.Y 0.0;
StartPos.Z 0.0;
EndPos.X 0.0;
EndPos.Y 0.0;
EndPos.Z 0.0;
TransitionTime 0.0;
EndCTCCameraPointScripted;
EndThing;

NewThing AICreature;
Player 0;
UID 18446741874686296813;
DefinitionType "CREATURE_HERO_FATHER";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsNavigator;
PositionX 40.143311;
PositionY 19.862549;
PositionZ 56.18206;
RHSetForwardX -0.342019;
RHSetForwardY 0.939687;
RHSetForwardZ 0.0;
RHSetUpX -0.000725;
RHSetUpY -0.000264;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceMorph;
Seed 705507464;
EndCTCRandomAppearanceMorph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 140.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero TRUE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted TRUE;
CanBeMarried TRUE;
InitialPosX 3209.303467;
InitialPosY 2454.448242;
InitialPosZ 50.690273;
EndThing;

NewThing AICreature;
Player 0;
UID 18446741874686296815;
DefinitionType "CREATURE_GUILD_EVIL_APPRENTICE_MALE";
ScriptName COE_AcolyteEvil;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsNavigator;
PositionX 45.469727;
PositionY 17.328857;
PositionZ 56.182865;
RHSetForwardX -0.913529;
RHSetForwardY -0.406716;
RHSetForwardZ 0.0;
RHSetUpX 0.000314;
RHSetUpY -0.000705;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCRandomAppearanceMorph;
Seed -1043431267;
EndCTCRandomAppearanceMorph;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
Health 40.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 3210.732422;
InitialPosY 2452.280762;
InitialPosZ 50.690292;
EndThing;

XXXSectionEnd;

